I started this table as names as moments or ideas. Then I added names that sounded like an AI. And existential feelings. It doesn't help that I was listening to some Alan Watts lectures at the time.
Tag: d20
Three-Point Planning, or How to Session Prep Like a Zelda Game
Three-point planning is a concept that empowers players to shape their own stories by offering them three choices to engage with. Whether exploring wilderness or cities, this technique enriches the world with secrets, lore, and engaging locations. Embrace the power of exploration and surprise your players with fantastic discoveries three points at a time.
My #1 Tip For New Dungeon Masters
Focus on having fun at the table with the characters interacting with the three pillars of play.
Roll Your Own Goblin Tribe
Get your roll on and quickly make a Goblin tribe.
How to Play D&D With Only Two Dice
As a dungeon master sometimes you need to simplify. Sometimes you forget your bag of dice. Sometimes you just want to try something different. I found a way to roll fewer dice at the table while still keeping some randomness involved.
Get to the Good Part, or Starting ‘in media res’
Want to make your D&D adventures more exciting from the start? Learn the art of starting in media res and dive right into the action! Discover how to engage your players, introduce new information, and set the stage for epic decisions.
Three Secret Questions for Combat Encounter Locations
When designing an encounter there are three questions you should add to your arsenal. The answers to these questions will help provide backstory, current obstacles, and potential hazards into focus. What did it used to be? What is it now? What happens to it during the battle? By introducing these elements, you can make the battle more engaging, challenging, and encourage players to think creatively and strategically.
Eldur Aeterna | Magic Item
The Eldur Aeterna is a small but powerful magic item that appears as an unassuming torch wrapped in a bright red cloth. It provides a steady source of light and heat and never needs to be relit or replaced, making it an invaluable tool for adventurers who venture into dark and cold places.
The Dungeon Master’s Handbook: Mutating Your Minions
Mutating Your Minions is a handy guide that offers a d20 list of mutant powers to enhance your minions and low CR monsters in tabletop RPG adventures. With these mutations, you can transform ordinary creatures into unique and memorable encounters, preventing combat encounters from becoming repetitive. The article also provides quick monster stat blocks, harvesting tips, and a convenient adventure builder table to create exciting quests.
Vial of Storms | Magic Item
The Vial of Storms is a powerful magical item, encased in an intricate silver filigree that depicts images of powerful storms and lightning bolts. It is said to have been crafted by storm giants in ancient times, imbuing the glass with their mastery over the elements. Once per day, the vial can release either a powerful gust of wind or a devastating bolt of lightning, making it a highly sought-after item by adventurers and mages alike.