New dungeon masters often wonder where to start with worldbuilding. It's best to focus on characters and expand from there, tailoring locations and NPCs to suit the player characters. Resources like Worlds Without Number, Spectacular Settlements, and Dread Thingonomicon provide valuable tools and inspiration for creating diverse and vibrant settings.
Tag: locations
Three-Point Planning, or How to Session Prep Like a Zelda Game
Three-point planning is a concept that empowers players to shape their own stories by offering them three choices to engage with. Whether exploring wilderness or cities, this technique enriches the world with secrets, lore, and engaging locations. Embrace the power of exploration and surprise your players with fantastic discoveries three points at a time.