I like to start my sessions with a fun 'get-to-know-you' question for the player characters. These questions serve two goals. The first is just getting the players to start thinking like their characters.
Helping new Dungeon Masters Level Up
I like to start my sessions with a fun 'get-to-know-you' question for the player characters. These questions serve two goals. The first is just getting the players to start thinking like their characters.