The Dungeon Master’s Handbook: Adding Roleplay to Combat Encounters

There are several ways to add more excitement and immersion to your D&D 5e combat encounters. Maybe your players are combat tacticians and skip your amazing crafted roleplay scenes before combat begins? Maybe you just want to have awesome combats that your players talk about after the session. The following tips will help you make your combats not only more exciting but more engaging and immersive too.

Describe The Action

When running a combat encounter, it’s important to make it engaging and immersive for your players. One way to do this is by describing the actions and reactions of the enemies they’re fighting. This can be enhanced by adding in descriptions of their equipment, such as the twang of a bowstring or the slamming of armor. You can also sprinkle in sensory details to make the battle more vivid and memorable – think of the rushing of a nearby waterfall, the heat from a pool of lava, or the nasty breath of a monster in your face.

As you describe the actions of the monsters and enemies in detail, don’t forget to give your players the opportunity to take their own actions and make decisions that affect the course of the battle. For example, you could describe the enemy goblin’s arrow narrowly missing the fighter’s ear, but then give the player a chance to respond by having the fighter charge the goblin with a roar, or take cover behind a nearby tree. Keep the players engaged and invested in the battle, and you can create a more dynamic and exciting encounter that will leave a lasting impression. 

More examples of describing the cinematic action include the sound of an arrow whizzing past a player’s head, the scent of the burning wood from a fire, and the feel of wet mud splashing on a player’s face as they dodge an enemy’s attack. A good way to find inspiration for descriptions like these is to read a lot and use action scenes from your favorite movies as inspiration.

Image by Mitaukano from Pixabay

Use Communication

Another way to make combat more engaging is to have the bad guys communicate with each other in short messages on their turns. This is a great way to show your players new tactics and methods they can use in the game. For example, you might have leaders barking coded orders to minions, guards calling for backup, or kobolds luring the players into the next trap.

Don’t be afraid to have enemies converse with the characters during combat as well. This can make it more personal and engaging for your players, especially if you use any relationships the enemies have to encourage combat roleplay. You can even add charisma-based skill checks like Persuasion or Intimidation to alter the course of the battle. For example, you might have enemies demanding the players hand over the MacGuffin, NPCs from the characters’ past using their relationship against them, or goblins just trying to figure out why the players are in their cave.

Your players will remember the first time an enemy leader gave a rousing speech to inspire their minions, or when a pair of enemies argued with each other about what strategy to use next, and especially when an enemy surrendered and tried to negotiate with the players mid-combat.

Additionally, adding a bit of backstory to the enemies can help make the encounter more interesting. Perhaps the goblins are raiding the town because their village was burned down, or the dragon is hoarding treasure to protect her young. By providing context and depth to the enemies, you can give players a more meaningful reason to engage with the encounter and create a more satisfying conclusion.

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Interacting with the Environment

It’s also important to give players opportunities to interact with the environment and other surroundings. Describe items in the environment they can interact with early and often. Use NPCs or enemies to show the players the possibilities and limits of what can be done with elements in the environment. This might include activating traps, using improvised weapons, or freeing a captured NPC.

It’s crucial to consider how environmental factors can affect the outcome of combat encounters. Perhaps the players are fighting in a dark and damp dungeon, where torches and other light sources can provide both an advantage and a disadvantage. Or maybe the battlefield is strewn with various types of terrain, such as rough or slippery ground, that can affect movement and positioning.

Creep out your players with descriptions of how the walls of the dungeon are slick with moisture, making it difficult to get a good grip on weapons or navigate quickly. Cut the battlefield in half by having an enemy knock over a torch or lantern, creating a hazardous area of flames and smoke.

Consider how non-combat aspects of the environment can be used to enrich the overall storytelling experience. For example, maybe the players stumble across a hidden passage that leads to a pile of treasure, or a player notices a hidden switch or lever that triggers a trap or opens a secret passage. Perhaps they come across an ancient mural that holds clues to a larger mystery in the campaign. These types of environmental details not only make combat more engaging but also help to build a rich and immersive world for your players to explore.


Rewarding Creativity

Finally, it’s important to reward players for thinking creatively. When a player describes their character running across the table to swing from the chandelier and make two attacks with their sword on the enemy, don’t just say “make an acrobatics check.” Instead, let them know that what they described was cool and exciting, and give them an advantage on their next roll. This will encourage your players to come up with more creative solutions and make combat more engaging overall.

You could award extra experience points, treasure, or other in-game benefits to players who successfully utilize the environment or come up with creative solutions to combat encounters. Award a player extra experience points for using a creative strategy or attack that bypasses an enemy’s defenses. Allow a player to temporarily gain a bonus ability or power for successfully pulling off a particularly creative or daring action. Give a player inspiration for coming up with a clever way to use a piece of equipment or item in the environment. You might also consider giving players inspiration or other roleplaying bonuses for particularly clever or entertaining descriptions of their actions.

It’s important to remember that creativity is not just limited to combat encounters. Encouraging players to think outside the box in social interactions, puzzle-solving, and other non-combat situations can add a lot of depth and interest to your game. Consider providing rewards for creative roleplaying and problem-solving in these areas as well, to help your players feel more invested in their characters and the world around them. By fostering a culture of creativity and innovation, you can help your players have a more satisfying and memorable gaming experience.


Remember, the goal of combat encounters is to provide a fun experience for your players. By incorporating these roleplay tips and techniques, you can create more memorable combat encounters in your games.

Good luck with your next session, I believe in you! See you in the future.

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