I love experimenting with different rules from other games. Dungeons and Dragons 5th Edition is pretty flexible and allows the Dungeon Master to have flexibility regarding the rules. This includes adding in your own homebrew rules as well as rules from other games. Here are five rules I suggest trying out to see if they … Continue reading The Dungeon Master’s Handbook: Creative Mechanics from Other TTRPGs to Take Your D&D Game to the Next Level
Tag: 13th Age
The Best Supplement For Your Session Zero (for any game system)
Why make it up when you can roll some dice?