Catatonia
Weapon (greatclub), uncommon
Simple weapon, Melee weapon, 1d4 bludgeoning – light
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Two-Handed. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.
On a critical hit, this weapon causes the enemy to go unconscious in addition to the damage dealt.
The club is fashioned of bright aged hardwood and the grip is worn from use. Strips of leather wrap around the head of the club and are adorned with small runes that are tough to see with the naked eye.
Adventure Hook. A group of bandits on the Msingi Road is said to be able to rob a caravan without killing anyone. Rumor has it they have a special weapon that knocks people unconscious before they steal all their valuables. The Good King Moricarn has a bounty out for any bandits or vandals captured on the road.
