So I’m a huge Critical Role fan and recently got Mollymauk and Jesters Oracle of the Moon tarot cards. Then I saw the new Book of Many Things release from D&D and the inspiration table for the deck of many things. Naturally, I decided to combine them so you too can have an alternate version of inspiration whether you have a regular set of playing cards, the Critical Role moon deck, or the new deck of many things.
For playing cards you need the 2, J, Q, K, and A from all four suites.
Moon Deck | Deck of Many Things | Playing Card | Effect |
Growth/Rot | Balance | 2 of Clubs | When you deal damage to a creature, immediately spend 1 Hit Die to heal yourself. Roll the die, add your Constitution modifier, and regain a number of hit points equal to the total (minimum 1). |
Bond/Betrayer | Euryale | Q of Clubs | When a creature makes a saving throw, it has disadvantage on that saving throw. |
Dream/History | Fates | A of Hearts | Reroll a single d20 roll you’ve just made. You must use the second roll. |
Spark/Blaze | Flames | Q of Spades | When you deal damage to a creature, that creature takes an extra 1d6 fire damage per tier. |
Jewel/Thief | Gem | 2 of Hearts | Take an additional action on your turn. |
Love/Temple | Jester | A of Clubs | Take the Disengage action as a bonus action. |
Home/Traveler | Key | Q of Hearts | As a bonus action, teleport, with anything you are wearing or carrying, up to 30 feet to a space you can see. |
Anvil/Sword | Knight | J of Hearts | As a reaction, impose disadvantage on the attack roll of a creature you can see. |
Moon/Mirror | Moon | Q of Diamonds | As a bonus action, regain one expended 1st-level spell slot or a single use of an ability that can be used a certain number of times per day. |
Book/Rumor | Puzzle | 2 of Spades | Gain advantage on a saving throw. |
Sky/Sea | Rogue | J of Clubs | Gain advantage on an attack roll. |
Tavern/Lust | Ruin | K of Clubs | As a bonus action, impose disadvantage on all ability checks of a creature you can see until the end of its next turn. |
Tinker/Magician | Sage | A of Diamonds | Take the Help or Search action as a bonus action. |
Maiden/Crone | Skull | J of Spades | As an action, surround yourself with a shroud of death. Until the start of your next turn, any creature that ends its turn within 5 feet of you takes 1d6 necrotic damage. |
Joy/Chaos | Star | J of Diamonds | Gain advantage on an ability check. |
Eye/Hand | Sun | K of Diamonds | As a reaction, when a creature makes a melee attack that hits you, that creature has the blinded condition until the end of your next turn. |
Sacrifice/Hunger | Talons | A of Spades | As a bonus action, reduce the speed of one creature within 5 feet of you to 0 until the start of your next turn. |
Judge/Tyrant | Throne | K of Hearts | As a reaction, when you take damage, the creature that dealt the damage has the frightened condition until the end of its next turn. You are the source of its fear. |
Death/Dawn | Void | K of Spades | As a reaction, when you take damage, gain resistance to that damage until the start of your next turn. |
Soldier/Fool | Comet | 2 of Diamonds | As a bonus action, select one creature as your chosen foe. That creature has vulnerability to damage you deal and resistance to all other damage, and it has disadvantage on its attack rolls against any creature other than you. This effect ends when any creature other than you deals damage to the target. |
22 Inspiration Cards From The Book of Many Things: https://www.dndbeyond.com/posts/1615-download-now-22-inspiration-cards-from-the-book-of
Mollymauk Tealeaf (and Jester Lavorre) Oracle of the Moon Deck: https://shop.critrole.com/products/mollymauk-tealeaf-and-jester-lavorre-oracle-of-the-moon-deck?_pos=1&_sid=7caf00cd2&_ss=r
The Book of Many Things:
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